“It started off running around an interior that looked just as good as Quake,” he recalls. In front of a large convention crowd, lead designer Scott Youngblood led a live demo that introduced the PC title to the public. Our series soars on with the Dynamix-developed Starsiege: Tribes, a jet-packing, pioneering first-person shooter that provided a template for today’s online play.Īt E3 in Atlanta in the spring of 1998, a newly announced game named Starsiege: Tribes took aim at the whole history of first-person shooters, a burgeoning genre whose hallmarks had crystallized quickly. ![]() ![]() Throughout the year, The Ringer ’s gaming enthusiasts will be paying tribute to the legendary titles turning 20 in 2018 by replaying them for the umpteenth time or playing them for the first time, talking to the people who made them, and analyzing both what made them great and how they made later games greater. Art may largely be a matter of taste, but one conclusion is close to inarguable: 1998 was the best year ever for video games, producing an unparalleled lineup of revolutionary releases that left indelible legacies and spawned series and subcultures that persist today.
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